Asteroid Runner Lives Again!

I finally got a bit of free time to work on porting Asteroid Runner over to Unity 5.2. Since the Unity Web Player is going bye-bye, I am exporting it and posting it as WebGL. So, check it out. But be warned, Unity‚Äôs WebGL support is still not complete, so there may be a bug […]

R.I.P. Unity Web Player

I know nobody reads this blog yet. I mean, nobody knows about it other than me pretty much. I don’t promote it, other than as a link in my signature on a forum or two. But I like having a place to write stuff about what I’m working on, so there ya go! I used […]